The Game Plugin Builder Virtual Plugin is designed for testing the direction of the inputs from any newly created game plugin. Be sure to capture good Min/Max values for the game plugin you wish to test with this virtual plugin. Note that the 2D models in this virtual plugin are not 1:1 movements form the game. This plugin is meant to test for the default input directions from a game plugin. --- Below is what to expect and test for when using this virtual plugin with a game --- Roll – When the in-game vehicle leans left or right, so does the Roll vehicle model in the virtual plugin. Pitch – When the in-game vehicle tilts forward or backwards, so does the Pitch vehicle model in the virtual plugin. Yaw – When the in-game vehicle turns left or right, so does the Yaw vehicle model in the virtual plugin. Heave – When the in-game vehicle bounces up or down from a bump in the road for example, so does the Heave vehicle model in the virtual plugin. Sway – When the in-game vehicle leans to the right or left due to g-forces, so does the Sway vehicle model in the virtual plugin. Surge – When the in-game vehicle tilts forward or backwards due to g-forces, so does the Surge model in the virtual plugin. Traction Loss – When the in-game vehicle backend slides out when going to fast around a corner due to g-forces, so does the Traction Loss vehicle model in the virtual plugin.
Plugin Changelog |
2024-01-01 17:13:03 --- Initial Upload v1 --- |